📦 添加虚拟环境和启动脚本

新增:
- backend/venv/ - Python 虚拟环境
- backend/start.sh - 启动脚本(使用虚拟环境)
- backend/requirements.txt - 依赖列表
- .gitignore - 忽略虚拟环境和缓存文件

说明:
- 每个项目使用独立虚拟环境
- 避免依赖冲突
- 启动脚本自动创建和激活虚拟环境
This commit is contained in:
2026-04-04 18:28:31 +08:00
parent 9ab279e1fe
commit 96f6318101
32058 changed files with 3949495 additions and 22 deletions

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// @flow
import { write, read } from "@xtuc/ieee754";
/**
* According to https://webassembly.github.io/spec/binary/values.html#binary-float
* n = 32/8
*/
export const NUMBER_OF_BYTE_F32 = 4;
/**
* According to https://webassembly.github.io/spec/binary/values.html#binary-float
* n = 64/8
*/
export const NUMBER_OF_BYTE_F64 = 8;
export const SINGLE_PRECISION_MANTISSA = 23;
export const DOUBLE_PRECISION_MANTISSA = 52;
export function encodeF32(v: number): Array<number> {
const buffer = [];
write(buffer, v, 0, true, SINGLE_PRECISION_MANTISSA, NUMBER_OF_BYTE_F32);
return buffer;
}
export function encodeF64(v: number): Array<number> {
const buffer = [];
write(buffer, v, 0, true, DOUBLE_PRECISION_MANTISSA, NUMBER_OF_BYTE_F64);
return buffer;
}
export function decodeF32(bytes: Array<Byte>): number {
const buffer = new Uint8Array(bytes);
return read(buffer, 0, true, SINGLE_PRECISION_MANTISSA, NUMBER_OF_BYTE_F32);
}
export function decodeF64(bytes: Array<Byte>): number {
const buffer = new Uint8Array(bytes);
return read(buffer, 0, true, DOUBLE_PRECISION_MANTISSA, NUMBER_OF_BYTE_F64);
}